geometry-tower-defense/Assets
SepComet dd9cedef5f 添加 CombatNodeComponent 及相关类
- CombatNodeComponent:节点组件,负责提取并开始关卡
- CombatScheduler:关卡调度器,负责关卡的生命周期调度
- MapEntity:地图实体,提供地图相关的数据
- Spawner:出生点,负责标记地图上的敌人出生点坐标
- House:基地,负责标记地图上的敌人目标点坐标
2026-02-28 15:44:22 +08:00
..
GameFramework init 2026-02-26 13:21:43 +08:00
GameMain 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Settings 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
TextMesh Pro init 2026-02-26 13:21:43 +08:00
GameFramework.meta init 2026-02-26 13:21:43 +08:00
GameMain.meta init 2026-02-26 13:21:43 +08:00
Launcher.unity 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Launcher.unity.meta init 2026-02-26 13:21:43 +08:00
PlayerInputActions.inputactions init 2026-02-26 13:21:43 +08:00
PlayerInputActions.inputactions.meta init 2026-02-26 13:21:43 +08:00
Settings.meta init 2026-02-26 13:21:43 +08:00
StreamingAssets.meta init 2026-02-26 13:21:43 +08:00
TextMesh Pro.meta init 2026-02-26 13:21:43 +08:00
UniversalRenderPipelineGlobalSettings.asset init 2026-02-26 13:21:43 +08:00
UniversalRenderPipelineGlobalSettings.asset.meta init 2026-02-26 13:21:43 +08:00