geometry-tower-defense/Assets/Settings
SepComet dd9cedef5f 添加 CombatNodeComponent 及相关类
- CombatNodeComponent:节点组件,负责提取并开始关卡
- CombatScheduler:关卡调度器,负责关卡的生命周期调度
- MapEntity:地图实体,提供地图相关的数据
- Spawner:出生点,负责标记地图上的敌人出生点坐标
- House:基地,负责标记地图上的敌人目标点坐标
2026-02-28 15:44:22 +08:00
..
High_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
High_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
High_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
High_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Low_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Low_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Low_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Low_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Medium_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Medium_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Medium_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Medium_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
SampleSceneProfile.asset init 2026-02-26 13:21:43 +08:00
SampleSceneProfile.asset.meta init 2026-02-26 13:21:43 +08:00
URP-Balanced-Renderer.asset init 2026-02-26 13:21:43 +08:00
URP-Balanced-Renderer.asset.meta init 2026-02-26 13:21:43 +08:00
URP-Balanced.asset init 2026-02-26 13:21:43 +08:00
URP-Balanced.asset.meta init 2026-02-26 13:21:43 +08:00
URP-HighFidelity-Renderer.asset init 2026-02-26 13:21:43 +08:00
URP-HighFidelity-Renderer.asset.meta init 2026-02-26 13:21:43 +08:00
URP-HighFidelity.asset init 2026-02-26 13:21:43 +08:00
URP-HighFidelity.asset.meta init 2026-02-26 13:21:43 +08:00
URP-Performant-Renderer.asset init 2026-02-26 13:21:43 +08:00
URP-Performant-Renderer.asset.meta init 2026-02-26 13:21:43 +08:00
URP-Performant.asset init 2026-02-26 13:21:43 +08:00
URP-Performant.asset.meta init 2026-02-26 13:21:43 +08:00
Ultra_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Ultra_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Ultra_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Ultra_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very High_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very High_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very High_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very High_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very Low_PipelineAsset.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very Low_PipelineAsset.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very Low_PipelineAsset_ForwardRenderer.asset 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Very Low_PipelineAsset_ForwardRenderer.asset.meta 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00