refactor(EnemyManager): 性能优化与并发安全修复

- EnemyRegistry: 移除List冗余存储, Register/Remove从O(n)→O(1)
- 增加PruneInvalidEntries显式清理接口, 消除TryGet副作用
- Remove增加不存在告警, 防重复减成负数
- 增加CTS取消飞行中的异步生成, 关卡切换时取消+重建
- ClearEnemies先快照再遍历, 防Hide回调修改集合抛异常
- entityId去掉取模复用, 直接自增保证唯一
- Enemy EntityGroup调优: Capacity→10000, ReleaseInterval→30, ExpireTime→120
This commit is contained in:
2026-06-18 17:06:10 +08:00
parent 49c300a10e
commit 000984c676
4 changed files with 56 additions and 52 deletions
@@ -6,80 +6,58 @@ namespace SepCore.EnemyManager
{
public class EnemyRegistry
{
private readonly List<EntityBase> _enemies;
private readonly Dictionary<int, EntityBase> _enemyById;
public int Count { get; private set; }
public List<EntityBase> Enemies => _enemies;
public int Count => _enemyById.Count;
public IReadOnlyCollection<EntityBase> Enemies => _enemyById.Values;
public EnemyRegistry()
{
_enemies = new List<EntityBase>();
_enemyById = new Dictionary<int, EntityBase>();
}
public void Register(EnemyBase enemy)
{
if (enemy == null) return;
Count++;
RemoveFromCache(enemy.Id);
_enemies.Add(enemy);
_enemyById[enemy.Id] = enemy;
}
public void Remove(int entityId)
{
if (Count > 0)
if (!_enemyById.ContainsKey(entityId))
{
Count--;
Debug.LogWarning($"EnemyRegistry: Attempt to remove non-existent entity id={entityId}");
return;
}
RemoveFromCache(entityId);
_enemyById.Remove(entityId);
}
public bool TryGet(int entityId, out EntityBase enemy)
{
enemy = null;
if (!_enemyById.TryGetValue(entityId, out EntityBase cachedEnemy))
return _enemyById.TryGetValue(entityId, out enemy);
}
public void PruneInvalidEntries()
{
var invalidIds = new List<int>();
foreach (var kvp in _enemyById)
{
return false;
if (kvp.Value == null || !kvp.Value.Available)
{
invalidIds.Add(kvp.Key);
}
}
if (cachedEnemy == null || !cachedEnemy.Available)
foreach (int id in invalidIds)
{
_enemyById.Remove(entityId);
return false;
_enemyById.Remove(id);
}
enemy = cachedEnemy;
return true;
}
public void Clear()
{
_enemies.Clear();
_enemyById.Clear();
Count = 0;
}
private void RemoveFromCache(int entityId)
{
_enemyById.Remove(entityId);
for (int i = _enemies.Count - 1; i >= 0; i--)
{
EntityBase cachedEnemy = _enemies[i];
if (cachedEnemy == null || cachedEnemy.Id == entityId)
{
if (cachedEnemy != null)
{
_enemyById.Remove(cachedEnemy.Id);
}
_enemies.RemoveAt(i);
}
}
}
}
}