Checkpoint 3 fix
修复将互斥算法由同步转成异步产生的抖动问题
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@@ -9,6 +9,8 @@ namespace CustomDebugger
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public static readonly ProfilerMarker TickEnemies_MoveSeparation = new ProfilerMarker("TickEnemies.MoveSeparation");
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public static readonly ProfilerMarker TickEnemies_StateUpdate = new ProfilerMarker("TickEnemies.StateUpdate");
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public static readonly ProfilerMarker TickEnemies_WriteBack = new ProfilerMarker("TickEnemies.WriteBack");
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public static readonly ProfilerMarker TargetSelection_BuildBuckets = new("TargetSelection.BuildBuckets");
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public static readonly ProfilerMarker TargetSelection_QueryNeighbors = new("TargetSelection.QueryNeighbors");
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public static readonly ProfilerMarker Movement_Update = new ProfilerMarker("Movement_Update");
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public static readonly ProfilerMarker ShopUI_Update = new("UGF.ShopUI.Update");
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public static readonly ProfilerMarker Inventory_Refresh = new("UGF.Inventory.Refresh");
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