调整部分数据表配置,优化 SpriteCache 功能

This commit is contained in:
2026-09-13 20:36:21 +08:00
parent de53890de6
commit 7dc529a840
520 changed files with 24231 additions and 967 deletions
@@ -16,7 +16,7 @@ public sealed partial class GlobalConfig : Luban.BeanBase
{
public GlobalConfig(ByteBuf _buf)
{
ElapsedTime = _buf.ReadInt();
WeaponCapacity = _buf.ReadInt();
}
public static GlobalConfig DeserializeGlobalConfig(ByteBuf _buf)
@@ -24,7 +24,10 @@ public sealed partial class GlobalConfig : Luban.BeanBase
return new GlobalConfig(_buf);
}
public readonly int ElapsedTime;
/// <summary>
/// 最大持有武器数量
/// </summary>
public readonly int WeaponCapacity;
public const int __ID__ = -958250779;
public override int GetTypeId() => __ID__;
@@ -37,7 +40,7 @@ public sealed partial class GlobalConfig : Luban.BeanBase
public override string ToString()
{
return "{ "
+ "elapsedTime:" + ElapsedTime + ","
+ "weaponCapacity:" + WeaponCapacity + ","
+ "}";
}
}