调整 Event 和 Editor 命名空间
- 将原来的 CustomEvent 调整到 SepCore.Event - 将 Editor 文件夹下的统一到 SepCore.Editor,顺带修改了 Editor 程序集
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@@ -1,17 +1,10 @@
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//------------------------------------------------------------
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// Game Framework
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// Copyright © 2013-2021 Jiang Yin. All rights reserved.
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// Homepage: https://gameframework.cn/
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// Feedback: mailto:ellan@gameframework.cn
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//------------------------------------------------------------
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using GameFramework;
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using GameFramework;
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using System.IO;
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using UnityEngine;
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using UnityGameFramework.Editor;
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using UnityGameFramework.Editor.ResourceTools;
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namespace StarForce.Editor
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namespace SepCore.Editor
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{
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public static class GameFrameworkConfigs
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{
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