Checkpoint 9
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@@ -88,7 +88,7 @@ namespace Procedure
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base.OnEnter(procedureOwner);
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_procedureOwner = procedureOwner;
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GameEntry.SimulationWorld?.Clear();
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GameEntry.SimulationWorld?.ClearSimulationState();
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GameEntry.Event.Subscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Subscribe(ShowEntitySuccessEventArgs.EventId, ShowEntitySuccess);
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@@ -136,7 +136,7 @@ namespace Procedure
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Player = null;
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_procedureOwner = null;
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GameEntry.SimulationWorld?.Clear();
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GameEntry.SimulationWorld?.ClearSimulationState();
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GameEntry.Event.Unsubscribe(OpenUIFormSuccessEventArgs.EventId, OpenUIFormSuccess);
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GameEntry.Event.Unsubscribe(ShowEntitySuccessEventArgs.EventId, ShowEntitySuccess);
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