2.2 KiB
2.2 KiB
测试机性能
iQOO Neo8
CPU: 第一代骁龙 8+ 八核
内存: 12 GB
系统: OriginOS 6 (Android 16)
CPU
| 怪物数量 | 帧率(原始->优化) | Movement_Update 占比 |
|---|---|---|
100 |
60.3 -> 60.2 fps (16.58 -> 16.59 ms) |
64.2% -> 13.0% (10.74 -> 2.20 ms) |
200 |
21.0 -> 60.3 fps (47.47 -> 16.57 ms) |
81.1% -> 24.6% (41.54 -> 4.08 ms) |
300 |
11.3 -> 60.5 fps (87.90 -> 16.51 ms) |
88.9% -> 30.3% (89.61 -> 5.00 ms) |
400 |
N/A -> 61.3 fps (inf -> 16.31 ms) |
inf -> 33.5% (inf -> 5.47 ms) |
500 |
N/A -> 59.9 fps (inf -> 16.69 ms) |
inf -> 37.7% (inf -> 6.30 ms) |
1000 |
N/A -> 24.6 fps (inf -> 28.90 ms) |
inf -> 47.8% (inf -> 13.83 ms) |
1500 |
N/A -> 24.0 fps (inf -> 41.63 ms) |
inf -> 52.6% (inf -> 21.91 ms) |
2000 |
N/A -> 16.8 fps (inf -> 59.27 ms) |
inf -> 52.9% (inf -> 30.70 ms) |
tip:
- 60 fps 为 Android 端帧率上限,具体可参考 CPU ms 耗时
- 注意 Profiler 里会产生性能损耗的配置(Call Stacks)
N/A和inf表示 未测试/不可用
Memory
| 怪物数量 | GC Used Memory | GC Allocated In Frame |
|---|---|---|
| 100 | 6.7 MB | 15.7 KB |
| 200 | 7.5 MB | 15.7 KB |
| 300 | 166.2 KB | 15.7 KB |
Render
| 维度 | 100 enemies | 200 enemies | 300 enemies |
|---|---|---|---|
| SetPass Calls | 117 | 115 | 119 |
| Draw Calls | 120 | 119 | 123 |
| Batches | 120 | 119 | 123 |
| Static Batching: | |||
| Batched Draw Call | 0 | 0 | 0 |
| Batched | 0 | 0 | 0 |
| Instancing: | |||
| Batched Draw Call | 93 | 196 | 297 |
| Batched | 1 | 2 | 4 |