Files
vampire-like/Assets/GameMain/Scripts/Runtime/CustomComponent/Simulation/SimulationTickContext.cs
T
SepComet edd7088804 规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
2026-06-03 16:57:40 +08:00

19 lines
488 B
C#

using UnityEngine;
namespace SepCore.Simulation
{
public readonly struct SimulationTickContext
{
public SimulationTickContext(float deltaTime, float realDeltaTime, Vector3 playerPosition)
{
DeltaTime = deltaTime;
RealDeltaTime = realDeltaTime;
PlayerPosition = playerPosition;
}
public float DeltaTime { get; }
public float RealDeltaTime { get; }
public Vector3 PlayerPosition { get; }
}
}