vampire-like/Assets/Tests/Simulation/PlayMode
SepComet 1a45b513f2 Checkpoint 8
1. 统一调度收口为单点 Complete
2. 移除 Job 内部 Complete(),改为返回 JobHandle
3. 修复调度后 NativeList 安全冲突(关键)
  - 将 PrepareEnemyJobOutputBuffer/PrepareProjectileJobOutputBuffer/PrepareEnemySeparationJobBuffers 前置到 BuildInput
  - 互斥候选统计改为读取 _enemyJobInputs,不再在 Complete 前读取 _enemyJobOutputs
4. 新增 CP8 profiler markers
5. 新增回归用例(验证使用最新敌人移动结果构建碰撞候选)
2026-02-23 10:53:15 +08:00
..
Simulation.PlayModeTests.asmdef - Checkpoint 1:清理 `TickEnemies` 侧 GC 2026-02-21 13:39:14 +08:00
Simulation.PlayModeTests.asmdef.meta - Checkpoint 1:清理 `TickEnemies` 侧 GC 2026-02-21 13:39:14 +08:00
SimulationWorldPlayModeTests.cs Checkpoint 8 2026-02-23 10:53:15 +08:00
SimulationWorldPlayModeTests.cs.meta - Checkpoint 1:清理 `TickEnemies` 侧 GC 2026-02-21 13:39:14 +08:00