Files
vampire-like/Assets/GameMain/Scripts/Presentation/Hud/HudView.cs
T

21 lines
956 B
C#

// <auto-generated />
using UnityEngine;
namespace SepCore.UI
{
[DisallowMultipleComponent]
public partial class HudView : MonoBehaviour
{
[SerializeField] public global::UnityEngine.UI.Slider hpSlider;
[SerializeField] public global::SepCore.UI.FormatTextUI hpFormatText;
[SerializeField] public global::UnityEngine.UI.Slider expSlider;
[SerializeField] public global::SepCore.UI.FormatTextUI expFormatText;
[SerializeField] public global::SepCore.UI.FormatTextUI coinFormatText;
[SerializeField] public global::SepCore.UI.FormatTextUI enemyCountFormatText;
[SerializeField] public global::SepCore.UI.FormatTextUI cpuTimeCostFormatText;
[SerializeField] public global::TMPro.TextMeshProUGUI countdownText;
[SerializeField] public global::UnityEngine.RectTransform inputPromptObject;
[SerializeField] public global::TMPro.TextMeshProUGUI inputPromptText;
}
}