vampire-like/Assets/GameMain/Scripts/Event/LevelUp/LevelUpPropSelectedEventArg...

31 lines
757 B
C#

using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class LevelUpPropSelectedEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(LevelUpPropSelectedEventArgs).GetHashCode();
public override int Id => EventId;
public int SelectedId { get; private set; }
public LevelUpPropSelectedEventArgs()
{
SelectedId = -1;
}
public static LevelUpPropSelectedEventArgs Create(int propId)
{
var args = ReferencePool.Acquire<LevelUpPropSelectedEventArgs>();
args.SelectedId = propId;
return args;
}
public override void Clear()
{
SelectedId = -1;
}
}
}