vampire-like/Assets/GameMain/Scripts/Event/Shop/ShopWeaponRecycleEventArgs.cs

37 lines
863 B
C#

using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class ShopWeaponRecycleEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(ShopWeaponRecycleEventArgs).GetHashCode();
public override int Id => EventId;
public int Index { get; private set; }
public int Price { get; private set; }
public ShopWeaponRecycleEventArgs()
{
Index = -1;
Price = 0;
}
public static ShopWeaponRecycleEventArgs Create(int index, int price)
{
var args = ReferencePool.Acquire<ShopWeaponRecycleEventArgs>();
args.Index = index;
args.Price = price;
return args;
}
public override void Clear()
{
Index = -1;
Price = 0;
}
}
}