Files
vampire-like/Assets/GameMain/Scripts/Base/Entity/EntityData/EffectData.cs
T
SepComet edd7088804 规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
2026-06-03 16:57:40 +08:00

21 lines
388 B
C#

using System;
using UnityEngine;
namespace SepCore.Entity
{
[Serializable]
public class EffectData : EntityDataBase
{
[SerializeField]
private float _keepTime = 0f;
public EffectData(int entityId, int typeId)
: base(entityId, typeId)
{
_keepTime = 3f;
}
public float KeepTime => _keepTime;
}
}