- Player/ShopUseCase:调整了 Weapon 实体的打开方式 - ProcedureGame:调整初始化时的 Hud 和 Player 的初始化写法,流程更清楚 |
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|---|---|---|
| .. | ||
| Base | ||
| Game | ||
| Base.meta | ||
| Game.meta | ||
| ProcedureMenu.cs | ||
| ProcedureMenu.cs.meta | ||
| ProcedureStressTest.cs | ||
| ProcedureStressTest.cs.meta | ||
| SepCore.Procedure.asmdef | ||
| SepCore.Procedure.asmdef.meta | ||