- Player/ShopUseCase:调整了 Weapon 实体的打开方式 - ProcedureGame:调整初始化时的 Hud 和 Player 的初始化写法,流程更清楚 |
||
|---|---|---|
| .. | ||
| GameStateBase.cs | ||
| GameStateBase.cs.meta | ||
| GameStateBattle.cs | ||
| GameStateBattle.cs.meta | ||
| GameStateLevelUp.cs | ||
| GameStateLevelUp.cs.meta | ||
| GameStateShop.cs | ||
| GameStateShop.cs.meta | ||
| ProcedureGame.cs | ||
| ProcedureGame.cs.meta | ||