vampire-like/Assets/GameMain/Scripts/Base/Entity/EntityData/TargetableObjectData.cs

28 lines
602 B
C#

using System;
using SepCore.Definition;
namespace Entity.EntityData
{
[Serializable]
public abstract class TargetableObjectData : EntityDataBase
{
private CampType _camp;
public TargetableObjectData(int entityId, int typeId, CampType camp)
: base(entityId, typeId)
{
_camp = camp;
}
/// <summary>
/// 角色阵营。
/// </summary>
public CampType Camp => _camp;
/// <summary>
/// 最大生命。
/// </summary>
public abstract int MaxHealthBase { get; }
}
}