vampire-like/Assets/GameMain/Scripts/Runtime/CustomComponent/HPBar/HPBarItemObject.cs

28 lines
683 B
C#

using GameFramework;
using GameFramework.ObjectPool;
using UnityEngine;
namespace SepCore.HPBar
{
public class HPBarItemObject : ObjectBase
{
public static HPBarItemObject Create(object target)
{
HPBarItemObject hpBarItemObject = ReferencePool.Acquire<HPBarItemObject>();
hpBarItemObject.Initialize(target);
return hpBarItemObject;
}
protected override void Release(bool isShutdown)
{
HPBarItem hpBarItem = (HPBarItem)Target;
if (hpBarItem == null)
{
return;
}
Object.Destroy(hpBarItem.gameObject);
}
}
}