98 lines
2.3 KiB
C#
98 lines
2.3 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace SepCore.Definition
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{
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public sealed partial class SoundConfig : Luban.BeanBase
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{
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public SoundConfig(ByteBuf _buf)
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{
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Id = _buf.ReadInt();
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Name = _buf.ReadString();
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AssetName = _buf.ReadString();
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Priority = _buf.ReadInt();
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Loop = _buf.ReadBool();
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Volume = _buf.ReadFloat();
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SpatialBlend = _buf.ReadFloat();
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MaxDistance = _buf.ReadFloat();
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}
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public static SoundConfig DeserializeSoundConfig(ByteBuf _buf)
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{
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return new SoundConfig(_buf);
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}
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/// <summary>
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/// 声音编号
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/// </summary>
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public readonly int Id;
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/// <summary>
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/// 名字
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/// </summary>
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public readonly string Name;
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/// <summary>
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/// 资源名称
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/// </summary>
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public readonly string AssetName;
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/// <summary>
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/// 优先级(默认0,128最高,-128最低)
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/// </summary>
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public readonly int Priority;
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/// <summary>
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/// 是否循环
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/// </summary>
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public readonly bool Loop;
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/// <summary>
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/// 音量(0~1)
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/// </summary>
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public readonly float Volume;
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/// <summary>
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/// 声音空间混合量(0为2D,1为3D)
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/// </summary>
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public readonly float SpatialBlend;
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/// <summary>
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/// 声音最大距离
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/// </summary>
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public readonly float MaxDistance;
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public const int __ID__ = -1164338927;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "id:" + Id + ","
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+ "name:" + Name + ","
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+ "assetName:" + AssetName + ","
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+ "priority:" + Priority + ","
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+ "loop:" + Loop + ","
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+ "volume:" + Volume + ","
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+ "spatialBlend:" + SpatialBlend + ","
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+ "maxDistance:" + MaxDistance + ","
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+ "}";
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}
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}
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}
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