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vampire-like/Assets/GameMain/DataTables/tbenemyconfig.json
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[
{
"name": "近战敌人",
"maxHealth": 50,
"hpAddPerLevel": 50,
"attackDamage": 1,
"attackCooldown": 1,
"attackRange": 1.5,
"speed": 3,
"coinDrop": 5,
"expDrop": 1,
"dropPercent": 0.3,
"scale": 1,
"color": "#44FF44",
"prefab": "MeleeEnemy"
},
{
"name": "远程敌人",
"maxHealth": 40,
"hpAddPerLevel": 40,
"attackDamage": 1,
"attackCooldown": 2,
"attackRange": 8,
"speed": 2.5,
"coinDrop": 4,
"expDrop": 2,
"dropPercent": 0.2,
"scale": 1,
"color": "#FF44FF",
"prefab": "RemoteEnemy"
},
{
"name": "蝙蝠",
"maxHealth": 20,
"hpAddPerLevel": 15,
"attackDamage": 1,
"attackCooldown": 0.8,
"attackRange": 1.2,
"speed": 6,
"coinDrop": 3,
"expDrop": 1,
"dropPercent": 0.4,
"scale": 0.5,
"color": "#FF4444",
"prefab": "MeleeEnemy"
},
{
"name": "骷髅兵",
"maxHealth": 80,
"hpAddPerLevel": 60,
"attackDamage": 2,
"attackCooldown": 1.2,
"attackRange": 1.8,
"speed": 2.5,
"coinDrop": 6,
"expDrop": 2,
"dropPercent": 0.3,
"scale": 1.3,
"color": "#CCCCCC",
"prefab": "MeleeEnemy"
},
{
"name": "骷髅巨人",
"maxHealth": 200,
"hpAddPerLevel": 120,
"attackDamage": 3,
"attackCooldown": 2.5,
"attackRange": 2.5,
"speed": 1.5,
"coinDrop": 10,
"expDrop": 3,
"dropPercent": 0.25,
"scale": 2,
"color": "#888888",
"prefab": "MeleeEnemy"
},
{
"name": "幽灵",
"maxHealth": 30,
"hpAddPerLevel": 25,
"attackDamage": 1,
"attackCooldown": 1.5,
"attackRange": 10,
"speed": 3,
"coinDrop": 5,
"expDrop": 2,
"dropPercent": 0.3,
"scale": 0.8,
"color": "#88CCFF",
"prefab": "RemoteEnemy"
},
{
"name": "火焰法师",
"maxHealth": 60,
"hpAddPerLevel": 45,
"attackDamage": 2,
"attackCooldown": 1,
"attackRange": 12,
"speed": 2,
"coinDrop": 8,
"expDrop": 3,
"dropPercent": 0.2,
"scale": 1.2,
"color": "#FF8800",
"prefab": "RemoteEnemy"
}
]