Files
vampire-like/Assets/GameMain/Scripts/Base/Entity/CoinData.cs
T

22 lines
498 B
C#

namespace SepCore.Entity
{
public class CoinData : EntityDataBase
{
private int _value;
public CoinData(int value, int entityId, string assetName = "CoinEntity") : base(assetName, entityId)
{
_value = value;
}
public CoinData(int value, int entityId, int typeId) : this(value, entityId, "CoinEntity")
{
}
public int Value
{
get => _value;
set => _value = value;
}
}
}