76 lines
2.2 KiB
C#
76 lines
2.2 KiB
C#
using Definition.Enum;
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using UnityGameFramework.Runtime;
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namespace UI
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{
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public class DisplayItemInfoFormController : UIFormControllerCommonBase<DisplayItemInfoFormContext, DisplayItemInfoForm>
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{
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protected override UIFormType UIFormTypeId => UIFormType.DisplayItemInfoForm;
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protected override void RefreshUI(DisplayItemInfoForm form, DisplayItemInfoFormContext context)
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{
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form.RefreshUI(context);
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}
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protected override void CloseLoadedFormDirect(DisplayItemInfoForm form)
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{
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GameEntry.UI.CloseUIForm(form);
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}
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private static DisplayItemInfoFormContext BuildContext(DisplayItemInfoFormRawData rawData)
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{
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if (rawData == null)
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{
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return null;
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}
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return new DisplayItemInfoFormContext
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{
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IconAssetName = rawData.IconAssetName,
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Title = rawData.Title,
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Rarity = rawData.Rarity,
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TypeText = rawData.TypeText,
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Description = rawData.Description,
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Price = rawData.Price,
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IsWeapon = rawData.IsWeapon,
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TargetPos = rawData.TargetPos
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};
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}
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public int? OpenUI(DisplayItemInfoFormRawData rawData)
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{
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DisplayItemInfoFormContext context = BuildContext(rawData);
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return OpenUIInternal(context);
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}
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public override int? OpenUI(object userData = null)
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{
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if (userData is DisplayItemInfoFormContext context)
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{
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return OpenUIInternal(context);
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}
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if (userData is DisplayItemInfoFormRawData rawData)
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{
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return OpenUI(rawData);
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}
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if (userData != null)
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{
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Log.Warning("DisplayItemInfoFormController.OpenUI() userData type is invalid.");
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return null;
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}
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return OpenUIInternal(Context);
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}
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public override void BindUseCase(IUIUseCase useCase)
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{
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if (!(useCase is DisplayItemInfoFormUseCase))
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{
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Log.Error("DisplayItemInfoForm.BindUseCase() useCase is invalid.");
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}
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}
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}
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}
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