vampire-like/Assets/GameMain/Scripts/Runtime/Entity/EntityLogic/Weapon/AttackEffects/IWeaponAttackEffect.cs

9 lines
197 B
C#

using UnityEngine;
namespace SepCore.Entity.Weapon
{
public interface IWeaponAttackEffect
{
void Play(WeaponBase weapon, Vector3 position, EntityBase target, float radius);
}
}