RUDPClient/openspec/changes/archive/2026-04-06-align-client-pre.../tasks.md

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## 1. Implementation
- [x] 1.1 Change `AccumulateLatest(Time.fixedDeltaTime)` to `AccumulateLatest(kServerSimulationStepSeconds)` in `MovementComponent.FixedUpdate()`
## 2. Verification
- [x] 2.1 Run all EditMode tests ensure no regression
- [x] 2.2 Local loopback validation — controlled-player loopback movement no longer shows jitter under steady turn-and-move input