- 引入 UnityGameFramework

- 使用 Luban 替代原来的 UGF 的数据表
This commit is contained in:
huangjun
2026-08-30 18:08:55 +08:00
parent 42ad134759
commit 92bf3e9097
1925 changed files with 362268 additions and 4859 deletions
@@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace SepCore.UI
{
public class CharacterSlotItem : MonoBehaviour
{
[SerializeField] private Image bg;
[SerializeField] private Image icon;
[SerializeField] private TextMeshProUGUI characterName;
[SerializeField] private TextMeshProUGUI hpText;
[SerializeField] private TextMeshProUGUI mpText;
[SerializeField] private TextMeshProUGUI speedText;
[SerializeField] private TextMeshProUGUI atkText;
[SerializeField] private TextMeshProUGUI matText;
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,15 @@
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace SepCore.UI
{
public class WarehouseSlotItem : MonoBehaviour
{
[SerializeField] private Image bg;
[SerializeField] private Button button;
[SerializeField] private Image icon;
[SerializeField] private Image rarity;
[SerializeField] private TextMeshProUGUI quantityText;
}
}
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