Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/UI/Item/CharacterSlotItem.cs
T
huangjun 92bf3e9097 - 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
2026-08-30 18:08:55 +08:00

20 lines
644 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace SepCore.UI
{
public class CharacterSlotItem : MonoBehaviour
{
[SerializeField] private Image bg;
[SerializeField] private Image icon;
[SerializeField] private TextMeshProUGUI characterName;
[SerializeField] private TextMeshProUGUI hpText;
[SerializeField] private TextMeshProUGUI mpText;
[SerializeField] private TextMeshProUGUI speedText;
[SerializeField] private TextMeshProUGUI atkText;
[SerializeField] private TextMeshProUGUI matText;
}
}