- 引入 UnityGameFramework

- 使用 Luban 替代原来的 UGF 的数据表
This commit is contained in:
huangjun
2026-08-30 18:08:55 +08:00
parent 42ad134759
commit 92bf3e9097
1925 changed files with 362268 additions and 4859 deletions
@@ -0,0 +1,13 @@
// <auto-generated />
using UnityEngine;
namespace SepCore.UI
{
[DisallowMultipleComponent]
public partial class ItemDetailsForm : UGuiForm
{
[SerializeField] private ItemDetailsView _view = null;
public ItemDetailsView View => _view;
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,21 @@
// <auto-generated />
using UnityEngine;
namespace SepCore.UI
{
[DisallowMultipleComponent]
public partial class ItemDetailsView : MonoBehaviour
{
[SerializeField] public global::UnityEngine.UI.Image itemDetailIcon;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailNameText;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailTypeText;
[SerializeField] public global::TMPro.TextMeshProUGUI hpText;
[SerializeField] public global::TMPro.TextMeshProUGUI atkText;
[SerializeField] public global::TMPro.TextMeshProUGUI mpText;
[SerializeField] public global::TMPro.TextMeshProUGUI matText;
[SerializeField] public global::TMPro.TextMeshProUGUI speedText;
[SerializeField] public global::TMPro.TextMeshProUGUI stackText;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailDescriptionText;
[SerializeField] public global::UnityEngine.UI.Button openLoadoutButton;
}
}
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