Files
huangjun 92bf3e9097 - 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
2026-08-30 18:08:55 +08:00

101 lines
2.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
namespace SepCore.Definition
{
/// <summary>
/// 按难度生成物品的配置
/// </summary>
public sealed partial class LootGenerationConfig : Luban.BeanBase
{
public LootGenerationConfig(ByteBuf _buf)
{
Difficulty = (DifficultyTier)_buf.ReadInt();
MinCount = _buf.ReadInt();
MaxCount = _buf.ReadInt();
WhiteWeight = _buf.ReadInt();
GreenWeight = _buf.ReadInt();
BlueWeight = _buf.ReadInt();
GoldWeight = _buf.ReadInt();
RedWeight = _buf.ReadInt();
}
public static LootGenerationConfig DeserializeLootGenerationConfig(ByteBuf _buf)
{
return new LootGenerationConfig(_buf);
}
/// <summary>
/// 难度档位
/// </summary>
public readonly DifficultyTier Difficulty;
/// <summary>
/// 最少生成数量
/// </summary>
public readonly int MinCount;
/// <summary>
/// 最多生成数量
/// </summary>
public readonly int MaxCount;
/// <summary>
/// 白色权重
/// </summary>
public readonly int WhiteWeight;
/// <summary>
/// 绿色权重
/// </summary>
public readonly int GreenWeight;
/// <summary>
/// 蓝色权重
/// </summary>
public readonly int BlueWeight;
/// <summary>
/// 金色权重
/// </summary>
public readonly int GoldWeight;
/// <summary>
/// 红色权重
/// </summary>
public readonly int RedWeight;
public const int __ID__ = 2054804834;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "difficulty:" + Difficulty + ","
+ "minCount:" + MinCount + ","
+ "maxCount:" + MaxCount + ","
+ "whiteWeight:" + WhiteWeight + ","
+ "greenWeight:" + GreenWeight + ","
+ "blueWeight:" + BlueWeight + ","
+ "goldWeight:" + GoldWeight + ","
+ "redWeight:" + RedWeight + ","
+ "}";
}
}
}