biography-of-lijie/Assets/GameMain/Scripts/Procedure/ProcedureMain.cs

22 lines
504 B
C#

using System.Collections;
using System.Collections.Generic;
using GameFramework.Fsm;
using GameFramework.Procedure;
using UnityEngine;
namespace Procedure
{
public class ProcedureMain : ProcedureBase
{
public override bool UseNativeDialog => false;
protected override void OnEnter(IFsm<IProcedureManager> procedureOwner)
{
base.OnEnter(procedureOwner);
GameEntry.Dialog.Init(1);
GameEntry.Dialog.StartDialog(1001);
}
}
}