biography-of-lijie/Assets/GameMain/Scripts/UI/View/BgForm.cs

43 lines
986 B
C#

using UnityEngine;
using UnityEngine.UI;
using UnityGameFramework.Runtime;
namespace UI
{
public class BgForm : UGuiForm
{
[SerializeField] private Image _bgImage;
private Sprite _currentSprite;
protected override void OnOpen(object userData)
{
base.OnOpen(userData);
if (!(userData is BgFormContext context))
{
Log.Error("BgFormContext is invalid.");
return;
}
RefreshUI(context);
}
protected override void OnClose(bool isShutdown, object userData)
{
_currentSprite = null;
_bgImage.sprite = null;
base.OnClose(isShutdown, userData);
}
public void RefreshUI(BgFormContext context)
{
if (this._currentSprite == context.Sprite) return;
this._currentSprite = context.Sprite;
_bgImage.sprite = context.Sprite;
}
}
}