23 lines
516 B
C#
23 lines
516 B
C#
using GeometryTD.Definition;
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namespace GeometryTD.CustomComponent
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{
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internal readonly struct EnemyDropResolveResult
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{
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public static EnemyDropResolveResult Empty => new(0, 0, null);
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public EnemyDropResolveResult(int coin, int gold, TowerCompItemData lootItem)
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{
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Coin = coin;
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Gold = gold;
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LootItem = lootItem;
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}
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public int Coin { get; }
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public int Gold { get; }
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public TowerCompItemData LootItem { get; }
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}
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}
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