geometry-tower-defense/Assets/GameMain/Scripts/UI/Combat/RawData/CombatSelectFormRawData.cs

15 lines
378 B
C#

using UnityEngine;
namespace GeometryTD.UI
{
public class CombatSelectFormRawData
{
public bool IsVisible;
public Vector2 ContentPosition;
public CombatSelectDisplayMode DisplayMode;
public TowerSelectItemRawData[] BuildItems;
public TowerSelectItemRawData UpgradeItem;
public TowerSelectItemRawData DestroyItem;
}
}