geometry-tower-defense/Assets/GameMain/Scripts/Definition/DataStruct
SepComet daba9cbdf9 仓库组件 + 防御塔升级
- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具
- 补全防御塔的升级逻辑,最高 5 级
2026-03-02 19:50:12 +08:00
..
BackpackInventoryData.cs 补充相关 UI 2026-02-26 23:29:32 +08:00
BackpackInventoryData.cs.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
BuildInfo.cs init 2026-02-26 13:21:43 +08:00
BuildInfo.cs.meta init 2026-02-26 13:21:43 +08:00
DefenseTowerItemData.cs 仓库组件 + 防御塔升级 2026-03-02 19:50:12 +08:00
DefenseTowerItemData.cs.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
EventItem.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventItem.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventOption.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventOption.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ImpactData.cs init 2026-02-26 13:21:43 +08:00
ImpactData.cs.meta init 2026-02-26 13:21:43 +08:00
TowerCompItemData.cs 补充相关 UI 2026-02-26 23:29:32 +08:00
TowerCompItemData.cs.meta 补充相关 UI 2026-02-26 23:29:32 +08:00
VersionInfo.cs init 2026-02-26 13:21:43 +08:00
VersionInfo.cs.meta init 2026-02-26 13:21:43 +08:00