24 lines
471 B
C#
24 lines
471 B
C#
using System.Collections.Generic;
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using GameFramework.DataTable;
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using GeometryTD.DataTable;
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using GeometryTD.Definition;
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using Newtonsoft.Json.Linq;
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using GeometryTD.UI;
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using UnityEngine;
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using UnityGameFramework.Runtime;
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namespace GeometryTD.CustomComponent
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{
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public class ShopNodeComponent : GameFrameworkComponent
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{
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public void OnInit()
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{
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}
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public void StartShop()
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{
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//TODO
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}
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}
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} |