继续重构调整(UI)
- 引入 UniTask 和异步版本的 UIModule - 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI - 将原来的 5 层 UI 迁移到异步实现 - 规范各层的 UI 脚本命名
This commit is contained in:
@@ -2,7 +2,7 @@ using SepCore.Event;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UI
|
||||
namespace SepCore.UI
|
||||
{
|
||||
public class DisplayItem : MonoBehaviour
|
||||
{
|
||||
|
||||
@@ -2,7 +2,7 @@ using GameFramework;
|
||||
using GameFramework.ObjectPool;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI
|
||||
namespace SepCore.UI
|
||||
{
|
||||
public class DisplayItemObject : ObjectBase
|
||||
{
|
||||
|
||||
@@ -6,7 +6,7 @@ using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace UI
|
||||
namespace SepCore.UI
|
||||
{
|
||||
public enum DisplayListAreaType : byte
|
||||
{
|
||||
|
||||
@@ -3,7 +3,7 @@ using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityGameFramework.Runtime;
|
||||
|
||||
namespace UI
|
||||
namespace SepCore.UI
|
||||
{
|
||||
public class LevelUpRewardItem : MonoBehaviour
|
||||
{
|
||||
|
||||
@@ -2,7 +2,7 @@ using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UI
|
||||
namespace SepCore.UI
|
||||
{
|
||||
public class ShopGoodsItem : MonoBehaviour
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user