继续重构调整(UI)

- 引入 UniTask 和异步版本的 UIModule
- 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI
- 将原来的 5 层 UI 迁移到异步实现
- 规范各层的 UI 脚本命名
This commit is contained in:
SepComet
2026-06-03 09:58:37 +08:00
parent 6b8a6a8789
commit 7bba8bbb80
552 changed files with 83648 additions and 2726 deletions
@@ -0,0 +1,102 @@
using System;
using Cysharp.Threading.Tasks;
using GameFramework;
using GameFramework.WebRequest;
using UnityGameFramework.Runtime;
namespace UnityGameFramework.Runtime.AsyncTask
{
/// <summary>
/// WebRequest 异步扩展方法
/// </summary>
public static class WebRequestAsyncExtension
{
/// <summary>
/// 异步发送Web请求
/// </summary>
/// <param name="webRequestComponent">WebRequest组件</param>
/// <param name="webRequestUri">请求地址</param>
/// <param name="userData">用户自定义数据</param>
/// <param name="timeout">超时时间(秒),0表示不超时</param>
/// <returns>请求成功事件</returns>
public static UniTask<WebRequestSuccessEventArgs> GetWebRequestAsync(this WebRequestComponent webRequestComponent,
string webRequestUri,
object userData = null,
float timeout = 30f)
{
int serialId = 0;
UniTask<WebRequestSuccessEventArgs> waitTask = AsyncTaskHelper.WaitSuccessOrFailureAsync<WebRequestSuccessEventArgs, WebRequestFailureEventArgs>(
WebRequestSuccessEventArgs.EventId,
WebRequestFailureEventArgs.EventId,
successArgs => successArgs.SerialId == serialId,
failureArgs => failureArgs.SerialId == serialId,
timeout
);
serialId = webRequestComponent.AddWebRequest(webRequestUri, userData);
return waitTask;
}
/// <summary>
/// 异步发送Web请求并获取字节数据
/// </summary>
/// <param name="webRequestComponent">WebRequest组件</param>
/// <param name="webRequestUri">请求地址</param>
/// <param name="userData">用户自定义数据</param>
/// <param name="timeout">超时时间(秒),0表示不超时</param>
/// <returns>响应字节数据</returns>
public static UniTask<byte[]> GetWebRequestBytesAsync(this WebRequestComponent webRequestComponent,
string webRequestUri,
object userData = null,
float timeout = 30f)
{
return GetWebRequestAsync(webRequestComponent, webRequestUri, userData, timeout)
.ContinueWith(successArgs => successArgs.GetWebResponseBytes());
}
/// <summary>
/// 异步发送Web请求并获取字符串数据
/// </summary>
/// <param name="webRequestComponent">WebRequest组件</param>
/// <param name="webRequestUri">请求地址</param>
/// <param name="userData">用户自定义数据</param>
/// <param name="timeout">超时时间(秒),0表示不超时</param>
/// <returns>响应字符串数据</returns>
public static UniTask<string> GetWebRequestStringAsync(this WebRequestComponent webRequestComponent,
string webRequestUri,
object userData = null,
float timeout = 30f)
{
return GetWebRequestBytesAsync(webRequestComponent, webRequestUri, userData, timeout)
.ContinueWith(bytes => System.Text.Encoding.UTF8.GetString(bytes));
}
/// <summary>
/// 异步发送POST请求
/// </summary>
/// <param name="webRequestComponent">WebRequest组件</param>
/// <param name="webRequestUri">请求地址</param>
/// <param name="postData">POST数据</param>
/// <param name="userData">用户自定义数据</param>
/// <param name="timeout">超时时间(秒),0表示不超时</param>
/// <returns>请求成功事件</returns>
public static UniTask<WebRequestSuccessEventArgs> PostWebRequestAsync(this WebRequestComponent webRequestComponent,
string webRequestUri,
byte[] postData,
object userData = null,
float timeout = 30f)
{
int serialId = 0;
UniTask<WebRequestSuccessEventArgs> waitTask = AsyncTaskHelper.WaitSuccessOrFailureAsync<WebRequestSuccessEventArgs, WebRequestFailureEventArgs>(
WebRequestSuccessEventArgs.EventId,
WebRequestFailureEventArgs.EventId,
successArgs => successArgs.SerialId == serialId,
failureArgs => failureArgs.SerialId == serialId,
timeout
);
serialId = webRequestComponent.AddWebRequest(webRequestUri, postData, userData);
return waitTask;
}
}
}