继续重构调整(UI)
- 引入 UniTask 和异步版本的 UIModule - 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI - 将原来的 5 层 UI 迁移到异步实现 - 规范各层的 UI 脚本命名
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{
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"name": "UniTask.TextMeshPro",
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"references": [
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"UniTask",
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"Unity.TextMeshPro"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.textmeshpro",
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"expression": "",
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"define": "UNITASK_TEXTMESHPRO_SUPPORT"
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},
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{
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"name": "com.unity.ugui",
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"expression": "2.0.0",
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"define": "UNITASK_TEXTMESHPRO_SUPPORT"
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}
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],
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"noEngineReferences": false
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}
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