继续重构调整(UI)
- 引入 UniTask 和异步版本的 UIModule - 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI - 将原来的 5 层 UI 迁移到异步实现 - 规范各层的 UI 脚本命名
This commit is contained in:
@@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace Cysharp.Threading.Tasks
|
||||
{
|
||||
public static partial class UnityAsyncExtensions
|
||||
{
|
||||
public static UniTask StartAsyncCoroutine(this UnityEngine.MonoBehaviour monoBehaviour, Func<CancellationToken, UniTask> asyncCoroutine)
|
||||
{
|
||||
var token = monoBehaviour.GetCancellationTokenOnDestroy();
|
||||
return asyncCoroutine(token);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user