继续重构调整(UI)
- 引入 UniTask 和异步版本的 UIModule - 调整 Runtime/UIBase 和 Presentation 下的脚本命名空间到 SepCore.UI - 将原来的 5 层 UI 迁移到异步实现 - 规范各层的 UI 脚本命名
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@@ -1,5 +1,10 @@
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{
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"dependencies": {
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ads": "4.4.2",
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"com.unity.ai.navigation": "1.1.6",
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"com.unity.analytics": "3.8.1",
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"com.unity.burst": "1.8.28",
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"com.unity.collab-proxy": "2.11.2",
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"com.unity.collections": "2.5.7",
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@@ -9,12 +14,14 @@
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"com.unity.inputsystem": "1.14.2",
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"com.unity.mathematics": "1.3.2",
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"com.unity.nuget.newtonsoft-json": "3.2.2",
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"com.unity.purchasing": "4.11.0",
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"com.unity.render-pipelines.universal": "14.0.12",
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"com.unity.test-framework": "1.1.33",
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"com.unity.textmeshpro": "3.0.9",
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"com.unity.timeline": "1.7.7",
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"com.unity.ugui": "1.0.0",
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"com.unity.visualscripting": "1.9.4",
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"com.unity.xr.legacyinputhelpers": "2.1.12",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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