vampire-like/Assets/GameMain/Scripts/Runtime/UIBase/Main/DisplayItemInfo/DisplayItemInfoRawData.cs

28 lines
538 B
C#

using System;
using SepCore.Definition;
using SepCore.Entity;
using SepCore.Entity.Weapon;
using UnityEngine;
namespace SepCore.UI
{
public enum ItemType
{
None,
Weapon,
Prop
}
public class DisplayItemInfoRawData
{
public int Index;
public WeaponData WeaponData;
public PropItem PropData;
public ItemType ItemType;
public ItemRarity Rarity;
public int Price;
public Vector3 TargetPos;
public Action<int, int> OnRecycle;
}
}