11 lines
347 B
C#
11 lines
347 B
C#
namespace Simulation
|
|
{
|
|
public sealed partial class SimulationWorld
|
|
{
|
|
// Shared collision pipeline configuration and runtime state.
|
|
// Request buffering, broad-phase scheduling, resolve, and presentation
|
|
// dispatch live in dedicated partial files under Jobs/.
|
|
private const int PlayerEntityId = -1;
|
|
}
|
|
}
|