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vampire-like/Assets/GameMain/DataTables/tbweaponconfig.json
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[
{
"weaponType": 1,
"logicType": "WeaponKnife",
"rarity": 1,
"price": 120,
"attack": 100,
"cooldown": 1.5,
"damageType": 1,
"attackRange": 5,
"attackSoundId": 10000,
"parameters": [
[
1,
2
]
],
"statModifierConfigs": [],
"prefab": "WeaponKnife",
"sprite": "小刀"
},
{
"weaponType": 2,
"logicType": "WeaponHandgun",
"rarity": 1,
"price": 130,
"attack": 120,
"cooldown": 1,
"damageType": 2,
"attackRange": 15,
"attackSoundId": 10000,
"parameters": [],
"statModifierConfigs": [],
"prefab": "WeaponHandgun",
"sprite": "手枪"
},
{
"weaponType": 3,
"logicType": "WeaponSlash",
"rarity": 1,
"price": 100,
"attack": 150,
"cooldown": 2,
"damageType": 1,
"attackRange": 5,
"attackSoundId": 10000,
"parameters": [
[
2,
120
]
],
"statModifierConfigs": [],
"prefab": "WeaponSlash",
"sprite": "斧头"
},
{
"weaponType": 4,
"logicType": "WeaponLightning",
"rarity": 1,
"price": 150,
"attack": 80,
"cooldown": 3,
"damageType": 4,
"attackRange": 12,
"attackSoundId": 10000,
"parameters": [
[
1,
3
]
],
"statModifierConfigs": [],
"prefab": "WeaponLightning",
"sprite": "闪电"
},
{
"weaponType": 5,
"logicType": "WeaponLance",
"rarity": 1,
"price": 100,
"attack": 100,
"cooldown": 1.5,
"damageType": 1,
"attackRange": 5,
"attackSoundId": 10000,
"parameters": [
[
3,
0.7
],
[
4,
4.5
],
[
5,
0.5
]
],
"statModifierConfigs": [],
"prefab": "WeaponLance",
"sprite": "长枪"
}
]