28 lines
582 B
C#
28 lines
582 B
C#
using GameFramework;
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using GameFramework.Event;
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namespace SepCore.Event
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{
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public class DisplayItemLockEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(DisplayItemLockEventArgs).GetHashCode();
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public override int Id => EventId;
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public DisplayItemLockEventArgs()
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{
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}
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public static DisplayItemLockEventArgs Create()
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{
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var args = ReferencePool.Acquire<DisplayItemLockEventArgs>();
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return args;
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}
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public override void Clear()
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{
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}
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}
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}
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