Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/Base/Definition/DataStruct/LoadoutSave.cs
T
2026-08-30 22:25:23 +08:00

42 lines
1.1 KiB
C#

using System.Collections.Generic;
namespace SepCore.Definition
{
/// <summary>
/// 战备配置。
/// </summary>
[System.Serializable]
public sealed class LoadoutSave
{
/// <summary>
/// 出战角色 ID 及顺序,1~4 人,顺序决定同速时的行动次序。
/// </summary>
public int[] partyCharacterIds;
/// <summary>
/// 携带进入地图的物品,开局时填充共享背包;首版无局内效果。
/// </summary>
public List<ItemStack> carriedItems;
/// <summary>
/// 本局难度,对应 DifficultyConfig 主键。
/// </summary>
public DifficultyTier difficultyId;
/// <summary>
/// 补齐缺失字段,避免反序列化后出现空引用。
/// </summary>
public void Normalize()
{
if (partyCharacterIds == null)
{
partyCharacterIds = System.Array.Empty<int>();
}
if (carriedItems == null)
{
carriedItems = new List<ItemStack>();
}
}
}
}