geometry-tower-defense/Assets/GameMain/Scripts/Scene/Map/Spawner.cs

15 lines
291 B
C#

using UnityEngine;
namespace GeometryTD.Map
{
[DisallowMultipleComponent]
public class Spawner : MonoBehaviour
{
[SerializeField] private int _spawnOrder = 0;
public int SpawnOrder => _spawnOrder;
public Vector3 Position => transform.position;
}
}