- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级 |
||
|---|---|---|
| .. | ||
| CombatScheduler | ||
| EnemyManager | ||
| CombatNodeComponent.cs | ||
| CombatNodeComponent.cs.meta | ||
| CombatScheduler.meta | ||
| EnemyManager.meta | ||
- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级 |
||
|---|---|---|
| .. | ||
| CombatScheduler | ||
| EnemyManager | ||
| CombatNodeComponent.cs | ||
| CombatNodeComponent.cs.meta | ||
| CombatScheduler.meta | ||
| EnemyManager.meta | ||