- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级 |
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|---|---|---|
| .. | ||
| CombatEventBridge.cs | ||
| CombatEventBridge.cs.meta | ||
| CombatLoadSession.cs | ||
| CombatLoadSession.cs.meta | ||
| CombatResourceManager.cs | ||
| CombatResourceManager.cs.meta | ||
| CombatScheduler.cs | ||
| CombatScheduler.cs.meta | ||
| PhaseLoopRuntime.cs | ||
| PhaseLoopRuntime.cs.meta | ||