biography-of-lijie/Assets/GameMain/Scripts/CustomComponent
SepComet 0f928f6167 gameplay refine
1. 优化 ResolutionAdapter 的分辨率适配问题
2. 调整 SpriteCache 的资源路径拼接
3. 引入 StoryDirector 做各玩法的胶水
4. 导入和改名资源便于代码查询路径
2026-04-20 15:26:36 +08:00
..
StoryDirective gameplay refine 2026-04-20 15:26:36 +08:00
AIChatComponent.cs fix 2026-02-25 18:00:14 +08:00
AIChatComponent.cs.meta 添加询问李诫(AI 问答)功能 2026-02-25 17:25:09 +08:00
BuiltinDataComponent.cs 创建开始菜单面板和设置面板 2026-02-10 15:10:31 +08:00
BuiltinDataComponent.cs.meta 添加了对话UI,基本完成对话系统设计 2026-02-09 12:56:28 +08:00
CombineComponent.cs gameplay refine 2026-04-20 15:26:36 +08:00
CombineComponent.cs.meta 添加了对话UI,基本完成对话系统设计 2026-02-09 12:56:28 +08:00
DialogComponent.cs gameplay refine 2026-04-20 15:26:36 +08:00
DialogComponent.cs.meta 添加了对话UI,基本完成对话系统设计 2026-02-09 12:56:28 +08:00
ResolutionAdapterComponent.cs gameplay refine 2026-04-20 15:26:36 +08:00
ResolutionAdapterComponent.cs.meta 1. 调整 UI 以适配新的分辨率 2. 导入素材并将素材应用到 UI 上 2026-04-18 19:33:27 +08:00
SpriteCacheComponent.cs gameplay refine 2026-04-20 15:26:36 +08:00
SpriteCacheComponent.cs.meta 添加了对话UI,基本完成对话系统设计 2026-02-09 12:56:28 +08:00
StoryDirective.meta gameplay refine 2026-04-20 15:26:36 +08:00
StoryDirectorComponent.cs gameplay refine 2026-04-20 15:26:36 +08:00
StoryDirectorComponent.cs.meta gameplay refine 2026-04-20 15:26:36 +08:00