|
StoryDirective
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
AIChatComponent.cs
|
fix
|
2026-02-25 18:00:14 +08:00 |
|
AIChatComponent.cs.meta
|
添加询问李诫(AI 问答)功能
|
2026-02-25 17:25:09 +08:00 |
|
BuiltinDataComponent.cs
|
创建开始菜单面板和设置面板
|
2026-02-10 15:10:31 +08:00 |
|
BuiltinDataComponent.cs.meta
|
添加了对话UI,基本完成对话系统设计
|
2026-02-09 12:56:28 +08:00 |
|
CombineComponent.cs
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
CombineComponent.cs.meta
|
添加了对话UI,基本完成对话系统设计
|
2026-02-09 12:56:28 +08:00 |
|
DialogComponent.cs
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
DialogComponent.cs.meta
|
添加了对话UI,基本完成对话系统设计
|
2026-02-09 12:56:28 +08:00 |
|
ResolutionAdapterComponent.cs
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
SpriteCacheComponent.cs
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
SpriteCacheComponent.cs.meta
|
添加了对话UI,基本完成对话系统设计
|
2026-02-09 12:56:28 +08:00 |
|
StoryDirective.meta
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
StoryDirectorComponent.cs
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |
|
StoryDirectorComponent.cs.meta
|
gameplay refine
|
2026-04-20 15:26:36 +08:00 |