geometry-tower-defense/Assets/GameMain/Scripts/UI
SepComet 9db9aeabcd 重构
- 重构 `RepoItem`,统一点击事件
- 重构 `PlayerInventoryComponent`:
    - `PlayerInventoryStateStore`:状态与库存写模型
    - `PlayerInventoryTowerAssemblyService`:炮塔组装域
    - `PlayerInventoryTowerRosterService`:编队/耐久域
    - `InventoryParticipantUtility`/`InventoryCloneUtility`/`InventorySeedUtility`:通用工具类
2026-03-04 22:04:51 +08:00
..
.idea init 2026-02-26 13:21:43 +08:00
Base 补充相关 UI 2026-02-26 23:29:32 +08:00
Combat 重构 2026-03-04 22:04:51 +08:00
Game 重构 2026-03-04 22:04:51 +08:00
General 重构 2026-03-04 22:04:51 +08:00
Menu refactor & fix 2026-03-01 13:15:53 +08:00
Templates 添加“奖励 3 选 1”UI 2026-03-02 21:42:27 +08:00
Base.meta init 2026-02-26 13:21:43 +08:00
Combat.meta refactor & fix 2026-03-01 13:15:53 +08:00
CommonButton.cs 补充相关 UI 2026-02-26 23:29:32 +08:00
CommonButton.cs.meta init 2026-02-26 13:21:43 +08:00
DialogParams.cs init 2026-02-26 13:21:43 +08:00
DialogParams.cs.meta init 2026-02-26 13:21:43 +08:00
Game.meta refactor & fix 2026-03-01 13:15:53 +08:00
General.meta init 2026-02-26 13:21:43 +08:00
HPBarItem.cs init 2026-02-26 13:21:43 +08:00
HPBarItem.cs.meta init 2026-02-26 13:21:43 +08:00
Menu.meta refactor & fix 2026-03-01 13:15:53 +08:00
Templates.meta init 2026-02-26 13:21:43 +08:00
UpdateResourceForm.cs init 2026-02-26 13:21:43 +08:00
UpdateResourceForm.cs.meta init 2026-02-26 13:21:43 +08:00