367 lines
13 KiB
C#
367 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using GeometryTD.CustomUtility;
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using GeometryTD.Definition;
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using UnityEngine;
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namespace GeometryTD.UI
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{
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public partial class RepoFormController
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{
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private RepoFormContext BuildContext(RepoFormRawData rawData)
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{
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_itemContextMap.Clear();
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_itemDescSeedMap.Clear();
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if (rawData?.Inventory == null)
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{
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_participantTowerIds.Clear();
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return null;
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}
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Dictionary<long, MuzzleCompItemData> muzzleMap = BuildComponentMap(rawData.Inventory.MuzzleComponents);
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Dictionary<long, BearingCompItemData> bearingMap = BuildComponentMap(rawData.Inventory.BearingComponents);
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Dictionary<long, BaseCompItemData> baseMap = BuildComponentMap(rawData.Inventory.BaseComponents);
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Dictionary<long, TowerItemData> towerMap = BuildTowerMap(rawData.Inventory.Towers);
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List<RepoItemContext> items = new List<RepoItemContext>();
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if (rawData.Inventory.Towers != null)
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{
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foreach (TowerItemData tower in rawData.Inventory.Towers)
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{
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if (tower == null)
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{
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continue;
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}
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AddItemContext(items, new RepoItemContext
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{
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InstanceId = tower.InstanceId,
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CanDrag = true,
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EnduranceRate01 = ItemDescUtility.ResolveTowerEnduranceRate(tower, muzzleMap, bearingMap, baseMap),
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ClickActionType = RepoItemClickActionType.OpenDetail,
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ComponentSlotType = TowerCompSlotType.None,
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IconAreaContext = BuildIconAreaContext(tower)
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});
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AddItemDescSeed(
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tower.InstanceId,
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tower.Name,
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"Tower",
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ItemDescUtility.BuildTowerDesc(tower, muzzleMap, bearingMap, baseMap) ?? string.Empty,
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tower.Stats != null ? tower.Stats.Tags : null);
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}
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}
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if (rawData.Inventory.MuzzleComponents != null)
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{
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foreach (MuzzleCompItemData item in rawData.Inventory.MuzzleComponents)
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{
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if (item == null || item.IsAssembledIntoTower)
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{
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continue;
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}
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AddItemContext(items, new RepoItemContext
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{
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InstanceId = item.InstanceId,
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CanDrag = true,
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EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item),
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ClickActionType = RepoItemClickActionType.OpenDetail,
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ComponentSlotType = TowerCompSlotType.Muzzle,
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IconAreaContext = BuildIconAreaContext(item)
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});
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AddItemDescSeed(
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item.InstanceId,
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item.Name,
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BuildComponentTypeText(item.SlotType),
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ItemDescUtility.BuildMuzzleDesc(item) ?? string.Empty,
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item.Tags);
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}
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}
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if (rawData.Inventory.BearingComponents != null)
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{
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foreach (BearingCompItemData item in rawData.Inventory.BearingComponents)
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{
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if (item == null || item.IsAssembledIntoTower)
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{
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continue;
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}
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AddItemContext(items, new RepoItemContext
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{
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InstanceId = item.InstanceId,
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CanDrag = true,
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EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item),
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ClickActionType = RepoItemClickActionType.OpenDetail,
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ComponentSlotType = TowerCompSlotType.Bearing,
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IconAreaContext = BuildIconAreaContext(item)
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});
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AddItemDescSeed(
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item.InstanceId,
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item.Name,
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BuildComponentTypeText(item.SlotType),
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ItemDescUtility.BuildBearingDesc(item) ?? string.Empty,
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item.Tags);
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}
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}
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if (rawData.Inventory.BaseComponents != null)
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{
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foreach (BaseCompItemData item in rawData.Inventory.BaseComponents)
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{
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if (item == null || item.IsAssembledIntoTower)
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{
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continue;
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}
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AddItemContext(items, new RepoItemContext
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{
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InstanceId = item.InstanceId,
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CanDrag = true,
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EnduranceRate01 = ItemDescUtility.ResolveComponentEnduranceRate(item),
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ClickActionType = RepoItemClickActionType.OpenDetail,
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ComponentSlotType = TowerCompSlotType.Base,
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IconAreaContext = BuildIconAreaContext(item)
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});
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AddItemDescSeed(
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item.InstanceId,
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item.Name,
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BuildComponentTypeText(item.SlotType),
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ItemDescUtility.BuildBaseDesc(item) ?? string.Empty,
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item.Tags);
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}
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}
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ParticipantAreaContext participantAreaContext =
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BuildParticipantAreaContext(rawData.Inventory, towerMap, muzzleMap, bearingMap, baseMap);
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return new RepoFormContext
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{
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CombineAreaContext = new CombineAreaContext(),
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CompAreaContext = new CompAreaContext
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{
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Items = items.ToArray()
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},
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ParticipantAreaContext = participantAreaContext
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};
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}
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private void AddItemContext(List<RepoItemContext> items, RepoItemContext itemContext)
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{
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if (itemContext == null)
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{
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return;
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}
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items.Add(itemContext);
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_itemContextMap[itemContext.InstanceId] = itemContext;
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}
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private void AddItemDescSeed(long itemId, string title, string typeText, string description, TagType[] tags)
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{
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if (itemId <= 0)
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{
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return;
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}
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_itemDescSeedMap[itemId] = new ItemDescSeed
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{
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Title = string.IsNullOrWhiteSpace(title) ? $"Item {itemId}" : title,
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TypeText = typeText ?? string.Empty,
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Description = description ?? string.Empty,
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Tags = CloneTags(tags)
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};
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}
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private static TagType[] CloneTags(TagType[] tags)
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{
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return tags != null ? (TagType[])tags.Clone() : Array.Empty<TagType>();
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}
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private static string BuildComponentTypeText(TowerCompSlotType slotType)
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{
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return slotType switch
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{
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TowerCompSlotType.Muzzle => "Muzzle Component",
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TowerCompSlotType.Bearing => "Bearing Component",
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TowerCompSlotType.Base => "Base Component",
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TowerCompSlotType.Accessory => "Accessory",
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_ => "Component"
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};
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}
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private static Dictionary<long, TComp> BuildComponentMap<TComp>(IReadOnlyList<TComp> items)
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where TComp : TowerCompItemData
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{
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Dictionary<long, TComp> map = new Dictionary<long, TComp>();
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if (items == null)
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{
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return map;
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}
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for (int i = 0; i < items.Count; i++)
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{
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TComp item = items[i];
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if (item == null || item.InstanceId <= 0)
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{
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continue;
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}
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map[item.InstanceId] = item;
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}
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return map;
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}
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private static Dictionary<long, TowerItemData> BuildTowerMap(IReadOnlyList<TowerItemData> towers)
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{
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Dictionary<long, TowerItemData> map = new Dictionary<long, TowerItemData>();
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if (towers == null)
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{
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return map;
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}
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for (int i = 0; i < towers.Count; i++)
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{
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TowerItemData tower = towers[i];
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if (tower == null || tower.InstanceId <= 0)
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{
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continue;
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}
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map[tower.InstanceId] = tower;
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}
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return map;
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}
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private ParticipantAreaContext BuildParticipantAreaContext(
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BackpackInventoryData inventory,
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IReadOnlyDictionary<long, TowerItemData> towerMap,
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IReadOnlyDictionary<long, MuzzleCompItemData> muzzleMap,
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IReadOnlyDictionary<long, BearingCompItemData> bearingMap,
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IReadOnlyDictionary<long, BaseCompItemData> baseMap)
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{
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_participantTowerIds.Clear();
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List<RepoItemContext> participantItems = new List<RepoItemContext>();
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if (inventory?.ParticipantTowerInstanceIds != null && towerMap != null)
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{
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for (int i = 0; i < inventory.ParticipantTowerInstanceIds.Count; i++)
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{
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long towerId = inventory.ParticipantTowerInstanceIds[i];
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if (towerId <= 0)
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{
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continue;
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}
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if (!towerMap.TryGetValue(towerId, out TowerItemData tower) || tower == null)
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{
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continue;
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}
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if (!_participantTowerIds.Add(towerId))
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{
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continue;
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}
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participantItems.Add(new RepoItemContext
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{
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InstanceId = tower.InstanceId,
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CanDrag = false,
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EnduranceRate01 = ItemDescUtility.ResolveTowerEnduranceRate(tower, muzzleMap, bearingMap, baseMap),
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ClickActionType = RepoItemClickActionType.RemoveParticipant,
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ComponentSlotType = TowerCompSlotType.None,
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IconAreaContext = BuildIconAreaContext(tower)
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});
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}
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}
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return new ParticipantAreaContext
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{
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Items = participantItems.ToArray(),
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MaxCount = MaxParticipantCount
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};
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}
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private void ApplyParticipantSelection()
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{
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if (Form == null || _itemContextMap.Count <= 0)
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{
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return;
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}
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foreach (KeyValuePair<long, RepoItemContext> pair in _itemContextMap)
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{
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RepoItemContext itemContext = pair.Value;
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if (itemContext == null || itemContext.ComponentSlotType != TowerCompSlotType.None)
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{
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continue;
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}
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Form.SetRepoItemSelected(pair.Key, _participantTowerIds.Contains(pair.Key));
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}
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}
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private void RefreshParticipantAreaOnly()
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{
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if (_useCase == null || Form == null)
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{
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return;
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}
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RepoFormContext latestContext = BuildContext(_useCase.CreateInitialModel());
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if (latestContext?.ParticipantAreaContext == null)
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{
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return;
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}
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Form.RefreshParticipantArea(latestContext.ParticipantAreaContext);
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ApplyParticipantSelection();
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}
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private static IconAreaContext BuildIconAreaContext(TowerItemData tower)
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{
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if (tower == null)
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{
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return new IconAreaContext
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{
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ComponentSlotType = TowerCompSlotType.None,
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Rarity = RarityType.None,
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Color = Color.white,
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Icon = null
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};
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}
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return new IconAreaContext
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{
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ComponentSlotType = TowerCompSlotType.None,
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Rarity = tower.Rarity,
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Color = IconColorGenerator.GenerateForTower(tower),
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Icon = null
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};
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}
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private static IconAreaContext BuildIconAreaContext(TowerCompItemData item)
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{
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if (item == null)
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{
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return new IconAreaContext
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{
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ComponentSlotType = TowerCompSlotType.None,
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Rarity = RarityType.None,
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Color = Color.white,
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Icon = null
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};
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}
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return new IconAreaContext
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{
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ComponentSlotType = item.SlotType,
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Rarity = item.Rarity,
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Color = IconColorGenerator.GenerateForComponent(item),
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Icon = null
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};
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}
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}
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}
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